Monday, July 13, 2015

The big July update, Broken Minds build one is here



Hey there folks, long time no see. As you may have noticed, it's been extremely quiet over here in this particular corner of cyberspace. Put it simply, we have been busy.
Lets get to it then, first and fore most, we still plan on releasing the full demo close to the end of July early August at the latest.

Originally we had plans for a time attack mode to be released with the demo. but due to the scale of the current maze, we realize that that is just not going to be possible while maintaining our deadline.

Now this is the part where I would show off some art assets or some music and say something that explains the piece all the while trying to drum up interest and hype, but there is only so much you can do with a couple of textures and a 15-60 second piece of music. So instead of just throwing art and music at you, I'm going to give you our current build of the demo. It's not very long and there is not a whole lot to do there (yet) but It should serve to give you a basic idea of what we are going for. There is no music or sound at the moment, but next week's build will be much. bigger. Feel free to comment letting us know what you think or what we could do to make this better or let us know is something is not working.

http://www.mediafire.com/download/l46m55q49l1vqo6/Broken_Minds_Prototype.zip

1 comment:

  1. Hey! Please contact me on skype (justin.koenig1) if you wish to have someone create a few models for your game. Be aware though, i'm just starting to get the gist of creating models.

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